document_tree::elements

Struct TableBody

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pub struct TableBody { /* private fields */ }

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impl TableBody

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pub fn new( common: CommonAttributes, extra: TableBody, children: Vec<TableRow>, ) -> TableBody

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impl Clone for TableBody

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fn clone(&self) -> TableBody

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TableBody

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TableBody

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fn default() -> TableBody

Returns the “default value” for a type. Read more
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impl Element for TableBody

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fn ids(&self) -> &Vec<ID>

A list containing one or more unique identifier keys
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fn ids_mut(&mut self) -> &mut Vec<ID>

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fn names(&self) -> &Vec<NameToken>

a list containing the names of an element, typically originating from the element’s title or content. Each name in names must be unique; if there are name conflicts (two or more elements want to the same name), the contents will be transferred to the dupnames attribute on the duplicate elements. An element may have at most one of the names or dupnames attributes, but not both.
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fn names_mut(&mut self) -> &mut Vec<NameToken>

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fn source(&self) -> &Option<PathBuf>

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fn source_mut(&mut self) -> &mut Option<PathBuf>

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fn classes(&self) -> &Vec<String>

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fn classes_mut(&mut self) -> &mut Vec<String>

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impl ExtraAttributes<TableBody> for TableBody

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impl From<TableBody> for SubTableGroup

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fn from(inner: TableBody) -> Self

Converts to this type from the input type.
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impl HasChildren<TableRow> for TableBody

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fn with_children(children: Vec<TableRow>) -> TableBody

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fn children(&self) -> &Vec<TableRow>

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fn children_mut(&mut self) -> &mut Vec<TableRow>

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fn append_child<R: Into<C>>(&mut self, child: R)

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fn append_children<R: Into<C> + Clone>(&mut self, more: &[R])

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impl PartialEq for TableBody

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fn eq(&self, other: &TableBody) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for TableBody

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for TableBody

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T